Emma Mattress
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Software
Houdini, Blender, Substance Designer, Nuke, Adobe Premiere Pro
The goal of this project is to create a Computer Graphics animation that effectively visualizes and explains the functions of a mattress.
Breakdown
References
References includes camera movement, visualize method and the overall look.
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Process
The mattress was modelled in Houdini and textured in Blender.
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The memory foam effect was also created in Houdini by using vellum simulation and then imported to Blender as a .usd file.
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As part of the project, I utilized Substance Designer to create a custom material for the mattress, which was incorporated into several scenes in the final video.
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Post-editing was primarily performed in Nuke to enhance the contrast, while the final editing was completed in Adobe Premiere Pro.