Skills
- Perform retopology on a high-poly mesh and generate low-poly mesh with baked texture maps.
- Handling CAD model
- Material create with Adobe Substance Collection
Create material from photos and create procedurally in Substance Designer
- Procedural Modelling
- Polygon Modelling
- Sculpture Modelling
- Compositing (Nuke and After effects)
- Motion Design (After effects)
Software
Houdini, Nuke, Unreal Engine, Blender, Fusion 360, Adobe substance collection, Adobe Photoshop, Premiere Pro, After Effect, Indesign